3D STUDIO MAX 9 VIDEO TUTORIALS
NEW 3DS MAX SWORDSMASTER (LOWPOLY
INTERMEDIATE)

The swordsmaster tutorial is a pdf with instructions on how to make a low polygon game character. very interesting tutorial but you should have some basic poly modelling knowledge.. its all box modelling so its easy to learn but you have to think twice at some steps in the tutorial. enjoy!
Code:
http://rapidshare.com/files/109291501/sword3Dmaster.rar
NEW New Riders Press 3ds Max Animation with Biped
Code:
http://rapidshare.com/files/109293803/bipedanimation.rar
3D STUDIO MAX BIBLE
Code:
http://rapidshare.com/files/2979241/HolyBibleEntry.rar
TEXTURE LIBRARY
Code:
http://mayang.com/textures/index.htm
VRAY ADVANCED 1.50 R3
It is a rendering engine that uses advanced techniques, for example global illumination algorithms such as path tracing, photon mapping, irradiance maps and directly computed global illumination. The use of these techniques often makes it preferable to conventional renderers which are provided as standard with 3d software, and generally renders using these technique can appear more photo-realistic to the human eye, as actual lighting effects are more realistically emulated. The use of this engine is been known to increase the necessary computational power and rendering times due to the complicated nature and volume of calculations required.
V-Ray is used in the development of film productions and multi-million dollar game productions.
Code:
http://rapidshare.com/files/71590488/Venus_rayagirl_vacationphotos.rar
VIDEO TUTORIALS
NEW THE INTERFACE
Code:
http://rapidshare.com/files/19740583/MaxInterface.rar
this is the first thing to see as beginner . this is 1 hour and 16 minutes explaining the 3ds max interface and very basics of working with it
NEW BASIC MODELLING
Code:
http://rapidshare.com/files/19728104/Basic_Modelling.rar
this tutorial covers the basics of modelling !. in this one, a watch is made!
CREATING OBJECTS
Code:
http://rapidshare.com/files/2974630/Creating_Objects.rar
Basics on creating and naming of different kinds of objects
ANIMATION BASICS
Code:
http://rapidshare.com/files/3018337/Animation_Basics.rar
This is the very basic intro to animations. no modelling experience needed.
WORKING WITH OBJECTS
Code:
http://rapidshare.com/files/3021057/Working_With_Objects.rar
Working, naming, hiding and arranging objects in the viewports.
WORKING WITH SHAPES
Code:
http://rapidshare.com/files/3023272/Working_With_Shapes.rar
Working with Shapes ( very important for non box modelling )
APPLYING MODIFIERS
Code:
http://rapidshare.com/files/3027101/Modifier_Stack.rar
Modifiers, introduction to what they are and why they are so handy !
INTRO TO LIGHTS
Code:
http://rapidshare.com/files/3226653/IntroToLights.rar
lightning, number 2 most important thing in the 3D world.
EDITABLE SPLINES
Code:
http://rapidshare.com/files/3228068/EditableSplines.rar
Splines, Lines that can be converted to other objects ( like wires etc )
NEW WORKING WITH EDITABLE SPLINES . PART1
Code:
http://rapidshare.com/files/15213016/WorkingSplinesPart1.rar
NEW WORKING WITH EDITABLE SPLINES . PART2
Code:
http://rapidshare.com/files/15336512/WorkingSplinesPart2.rar
SUBDIVISION SURFACES
Code:
http://rapidshare.com/files/3996492/SubdivisionSurface.rar
REACTOR BASICS
Code:
http://rapidshare.com/files/5198626/Reactor_Basics.rar
Reactor is the coolest thing of 3ds max. with reactor you can simulate real physics.. like fallings things that can bounce on each other .. a car that can roll of a mountain .wheel physics and so on
RENDERING BASICS
Code:
http://rapidshare.com/files/6884825/Rendering_Basics.rar
rendering in max is the most important thing..
get the result on screen. this shows how to render images.. change quality
and how to render and save animations in different formats
EDITING VERTICES
Code:
http://rapidshare.com/files/6899933/Editing_Vertices.rar
vertices are the most important thing in 3d modelling..
everything concists of these vertices.. its the dots that connect the edges
this tutorial will go in advanced vertex editing and show how to make a model starting from 1 vertex or how to cut , slice and do other things with vertices.. very neat tutorial
pass: miggie